'We still wanna make sure that people playing on legacy consoles still have all the content that they paid for to date.' 'In order to add new content at this time, and especially on the scale and scope of Rise of Iron, we would have to take away from those older consoles, you would have to lose something,' Osborne told VG247.
Secondly, there was also the problem of performance, or rather the lack of it, according to the developer. The studio couldn't justify the additional investment for owners of previous-gen consoles.
If you've been wondering why that is, Bungie has now provided more details.Īround 90 percent of its player base - an overwhelming majority says Bungie's marketing director Eric Osborne - is already on PlayStation 4 and Xbox One. As we now know, Destiny's first big expansion in a year - Rise of Iron - won't be releasing on PlayStation 3 or Xbox 360.